bit of a love hate relationship with work at the moment.
my industry of choice is video games, I made games for 20 years. but the industry is notoriously overtime heavy and flakey on the stability front. I moved out into making apps and while the hours dropped and the stability is better ( so far ) the job is pretty unchallenging right now so growing bored of it.
I want to make games with the normal hours and stability!.
What part of gamedev are you/were you in? I'm in vfx (broadly speaking, non-realtime) and whilst the industry at large is pretty notorious for the same things as games, disciplines and company sizes can make for very different experiences, opposite even. I don't work on the top tier projects, but I make a decent living, generally leave on time every day, and have fun doing it. I know a few people who once they decided to step back from the bleeding edge were much happier for it. Not sure if the same thing applies in games of course but must be some good shops out there.