How to play Bridge...

biffa

Well-Known Member
Joined
22 May 2004
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859
For those of you who don't know, see below.

(3 mins max)

Bridge Rules

Players and Cards
There are four players in two fixed partnerships. Partners sit facing each other. It is traditional to refer to the players according to their position at the table as North, East, South and West, so North and South are partners playing against East and West. In PlaySite Bridge, players are not referred to as "North, East, South and West" -- Instead, the players' usernames are used, and partners still sit across from each other. The game is played clockwise.

A standard 52 card pack is used. The cards in each suit rank from highest to lowest: A K Q J 10 9 8 7 6 5 4 3 2.

Deal

The dealer deals out all the cards one at a time so that each player has 13. Turn to deal rotates clockwise.

Bidding

There is next an auction to decide who will be the declarer. A bid specifies a number of tricks and a trump suit (or that there will be no trumps). The side which bids highest will try to win at least that number of tricks bid, with the specified suit as trumps.

When bidding, the number which is said actually represents the number of tricks in excess of six which the partnership undertakes to win. For example a bid of "two hearts" represents a contract to win at least 8 tricks (8 = 6 + 2) with hearts as trumps.

For the purpose of bidding the possible trump suits rank as follows: no trumps (highest), spades, hearts, diamonds, clubs (lowest). A bid of a larger number of tricks always beats a bid of a smaller number, and if the number of tricks bid are equal, the higher suit beats the lower. The lowest bid allowed is "one club" (to win at least 7 tricks with clubs as trumps), and the highest is "seven no trumps" (to win all 13 tricks without trumps).

It is also possible, during the auction, to "double" a bid by the other side or to "redouble" the opponents' double. Doubling and redoubling essentially increase the score for the bid contract if won and the penalties if lost. If someone then bids higher, any previous doubles and redoubles are cancelled.

The dealer begins the auction, and play passes clockwise. At each turn a player may either:

make a bid, which must be higher than the previous bid if any

double, if the previous bid was by an opponent, and has not already been doubled

redouble, if the previous bid was by one's own side and has been doubled by an opponent, but not yet redoubled

pass, which indicates that the player does not wish to bid, double or redouble on that round, but a player who has passed is still allowed to bid, double or redouble at a later turn.
 

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