Lucky Toma
Well-Known Member
I'm setting up a 24-hour poker event but the logistics are proving to be a nightmare.
Finding a venue that can host it is problematic, not just because of gaming laws etc but because the owner will need to be present throughout. At least I know where I stand here and the search can begin for a suitable place.
It will be legal because a percentage of the money will go to a local kids hospital so its a charity event.
However, where I'm really coming unstuck is devising a fair and decent structure to the game itself.
Its proved to be impossible to have it as a tournament over such a long period of time. Any charity game I've played in before now has always been a tournament structure (either as a 'freeze-out' or a re-buy).
So it has to be a straight-forward cash game, with unlimited re-buys, and you can enter and leave whenever you wish.
My plan at the moment is to have it like this and when a player exits the game in profit a third of the money is deducted to be donated to the charity.
Is this fair? Can anyone think of a better structure to the game?
Finding a venue that can host it is problematic, not just because of gaming laws etc but because the owner will need to be present throughout. At least I know where I stand here and the search can begin for a suitable place.
It will be legal because a percentage of the money will go to a local kids hospital so its a charity event.
However, where I'm really coming unstuck is devising a fair and decent structure to the game itself.
Its proved to be impossible to have it as a tournament over such a long period of time. Any charity game I've played in before now has always been a tournament structure (either as a 'freeze-out' or a re-buy).
So it has to be a straight-forward cash game, with unlimited re-buys, and you can enter and leave whenever you wish.
My plan at the moment is to have it like this and when a player exits the game in profit a third of the money is deducted to be donated to the charity.
Is this fair? Can anyone think of a better structure to the game?