"The Elder Scrolls V: Skyrim" 11/11/11.

Wasn't too sure about this game at first. Was a bit taken aback of the size of the map and kept getting fustrated as I couldn't find any health potions and subsequently kept dying (was much easier on Oblivion) However i've recently found out that they're rather plentiful across the world of Skyrim in caves, houses etc and it's made my experience much more enjoyable.

Awesome game struggling to fault it. I've only just escaped from a party I snook into after killing some of the guards and then obtaining information about the reappearance of Dragons in Skyrim from a tortured guy locked up in a prison cell. Killed an Ice Troll now I have to find an ex Imperial Guard who apparently has some infomation which may have the answer to this question. Great fun.
 
Got bitten by a vampire earlier, unsure as to what it's done except that I get a message telling me i'm weaker when the sun cones up and stronger when the sun goes down :/ also a fully fledged member of the thieves guild and loving it.
 
In oblivion you could go to a church and pray or take a cure disease potion to get rid of the vampire stuff.

But it sounds like you have slept.

Pulled this off another site.

Is vampirism worth getting? It depends on how you want to play the game. Vampirism has a ton of benefits, like immunity to disease and poison, minor frost resistance and an enhanced sneak skill. However, your max health, magicka and stamina drop when you're out in sunlight (by 15 points; it gets worse if you let your vampirism progress past the first stage. They also won't recover when you're out in the sun, so think carefully before you decide whether or not you want vampirism.

The good thing, though, is that vampirism is curable. The quest for the cure starts in Falkreath. You can start it by asking Valga Vinicia at the Dead Man's Drink about rumors. She'll lead you to someone who's studying vampires, and you can continue from there. So, as for whether or not you want to let yourself be a vampire, that's up to you. It has benefits and downsides and it's curable, so if you want to be a vampire for a bit and see if you like it, go ahead. You've really got nothing to lose trying it out
 
Jackson-ctid said:
Got bitten by a vampire earlier, unsure as to what it's done except that I get a message telling me i'm weaker when the sun cones up and stronger when the sun goes down :/ also a fully fledged member of the thieves guild and loving it.

The annoying thing about vampirism is that you have to keep to time keeping, so making sure you sleep during the day is vital!!

Also if you do not bite anyone (to bite someone sneak up on them when they are sleeping) your vampirism gets worse which makes you look more pale gives you stronger attributes but direct contact to sunlight will almost instantly kill you....

It's a pain when you just want to blitz through quests and fast travel to long distances because obviously you have to keep stopping when it gets to dawn find a cave or something and rest up till night!!
 
Tricky Dickys Right Foot Shot said:
Talking about a house is there anyway to prevent your shit (that you leave in storage) from getting robbed??? My mate had a few items worth 500 gold each robbed from his gaff and was mighty pissed off!!
shit, i have a lot of expensive sruff in my house.


Also i am a werewolf.
 
On that subject, what is the best option for storing stuff? I hate starting a journey with only a little spare capacity for new stuff, but I'm not prepared to leave my dragon bones and ingredients just anywhere. I've also seen some nice armour in a chest on my travels but was too heavy for me to contemplate taking. My follower is also at full capacity, am regularly destroying enchanted items to learn their secrets but still filling up my capacity far too fast. Maybe I should just dump the 30 carrots, 25 green apples and 10 salmon I have.

Best I can think is to buy a house and tell your faithful follower Lydia to stay put there. Not sure if it would stop items getting nicked though.

Just reached level 13 as an Imperial, two-handed and archery specialist with a silver tongue, and decided to push the main story a bit and visit the Greybeards. Not giving away any spoilers, I took down the 'beast' that waits for your descent quite easily so going to do a bit more exploring, and I also killed a snow cat but before I could grab his fangs and eyes for some alchemy he slid down the side of the mountain right to the bottom.

Have encountered 5 potential companions so far, first one in Riverwood was quite decent but he gets automatically taken off you and sent home when I started the Companions quest. He's running around with some nice gear of mine so need to track him down and get him to hand it over.
 
Don't get me wrong it's a good game and I'm a level 9 Imperial whose on my 1st quest as a werewolf but I don't feel any attachment to the game yet, the dialogue is long and arduous due to the many confusing place and people names, why can't people be called Pete and Julie etc instead of nakar'lnethm zippidoopong etc
 
He came from the North in a blizzard of ice and fury, his strength that of a dragon, his resolve unbreakable, and his courage such that has never been known before or since.

Golden blonde hair surrounded his rugged features, giving to him his nickname of 'The Lion', and truly he was King of all he saw. The stories tell of how he carried an enchanted sword, named 'Bloodthirst', and how many skulls that blade had cleaved in two, how many living things had seen that steel singing, so deadly, towards them in their final moment, no man could ever remember.

He wore a necklace of Ice Giant's toes, and tales of his prowess were sung from here to the never ending horizon, and in taverns where wenches did hope one day to be bedded, and harshly, by that man regaled in song, that legend 'The Lion', whose true name was Pete Smith, from Burnage.


I think that is why, Drewmanc.


Remember him well, for when his girlfriend finally buggers off and leaves him to call in work sick ill with man flu, the adventure will being anew. Holding the silver disc aloft, it is foretold, he will proclaim that today is a good day to spill blood. Inserting the disc into the mouth of the plasticy statue, the gateway will open and, trusty lemsip and cheesy nachos at his side, even old Julie, the Eternal Dragon of Flame, will meet her end before the moon doth show itself again. For it has been foretold. By Derek the All-Seeing from Number 25.
 

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