Two Gun Bob
Well-Known Member
- Joined
- 2 Apr 2010
- Messages
- 12,499
Doom always affects me, it’s the bouncing motion, years ago I used to get it playing Turok on the N64
A lot of fps hammered at frenetic pace for me but know thy limits they say so I will quietly continue with leisurely rounds of Counterstrike. It's easy to see why with doom as it's game engine creates complex environments where first person perspectives change at the clik of a mouse generating dramatic perspective changes whilst we remain motionless .. Doom is special in so much as it totally embroils the end user sucking us deep within it's matrix and unfortunately it's very difficult indeed not to keep on coming back for more. It probably doesn't bode well for me and others afflicted with this malady with the arrival of the VR but if I limit myself to say an hour the effect isn't so bad. Or maybe even longer sessions but with regular breaks in-between:
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