General Videogame Thread

Given that it's basically the best games ever made, yes.

My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?
 
My series x does at least one shutdown every fifa session, maybe 1-4 when playing Valhalla it is not enclosed and airflow is fine. It is already being referred to in the house as a "bag of shit" due to its unerring timing of quitting when the going gets tough. Bought new from Game but i'm unaware if stock shortages are still a thing. Is the series X suffering the 360 trouble of overheating?

The bag of shit will go back if stock is ok now
Don't think it's a common fault. We have a series X and I know a few others who have had them since they came out with no issues whatsoever. The PS5 on the other hand which gets fired up for the console exclusive stuff seems to crash fairly often (green screen) and I have had quite a few random issues where it cannot connect to the internet.
Guess it's like all new equipment they take a while to iron out the issues and buying early in the cycle you always run the risk of getting a bad egg.
 
My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?

Yes the '3D era' Grand Theft Autos will definitely feel old school now considering GTA 3 is now 20 years old.

The idea with these remasters is to bring them closer to modern games with revamped controls, graphics etc. I assume they will keep the old style missions but again they might have made them more difficult now the controls are more accessible.

Like I remember a mission on GTA 3 where you had to shoot a load of people on a ship and it was only difficult because the controls were just weird with fixed inverted controls for going up and down for example. I hope they make those missions more difficult otherwise they'll be a doddle.
 
My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?
I'd say for you that you have to approach them as you would RDR or any other similar type of sandbox game. Having played both SM Odyssey and GTA I can say they aren't comparible games at all. One is like a Disney-style adventure and the other is an action-drama series on Fox. Both enjoyable but for vastly different reasons. Difficult to say about how much you'd enjoy GTA3 and Vice City, but San Andreas more than holds up in today's gaming preferences.

The biggest changes that are the most appealing are that the controls have been changed to a more modern setup that is more familiar to today's standards (shooting controls were infamously criticised for the earlier GTA games), the graphics have obviously been given an update on the Unreal Engine which really do add more atmosphere to the locations I remember, but the biggest appeal is that when you failed a mission in GTA3/VC/SA you had to travel back to the mission marker to retry it. This has been updated so you can retry instantly as you can in GTA 5. This was the cause of a lot of people's frustrations about the games, so the fact this has been addressed is what has made a lot of us invested in the Definitive Edition.

GTA 3 will be, for many of us, a nostalgia trip. I can't really see a game that came out in 2001 having much appeal to those who didn't experience it first-hand when it was release. You might enjoy its...story... for what it is, but it was very basic, even back then. Its very much start mission, do mission, progress story, unlock new location, repeat. Of the three it'll be the one that holds up the least.

GTA Vice City had a great atmosphere and memorable protagonist. Missions were more varied and introduced new elements. It's a rags-to-riches drug lord tale heavily inspired by Scarface. The graphical updates are what i'm most intrigued by but the key issue will be whether Rockstar have kept the licence for the in-game songs for the radio stations lineup which were effectively part of the charm of Vice City. That and the characters and settings were enough for it to be classed as a 'favourite game of all time' for many people years later.

GTA San Andreas, with immediate mission retries, better graphics, better controls is the one that has me salivating the most. I replayed it a few years ago in the PS3 remaster (which was poorly done and looked terrible) yet surprisingly the gameplay, missions and open-world freedom was as good as it ever was. This game was BIG back in 2004 and is actually still bigger than GTA 4 and I feel it's more fun that GTA 5 still. There was always something 'fun' to do in GTA SA, with mutiple locations that added a different feel. I can't wait to see them in their revamped HD glory.

Personally I feel these games harbour back to a period when GTA was fun, so it'll be nice to spend a few weeks reminicising about the great times and the infuriating missions. (fucking RC helicopter)
 
Yes the '3D era' Grand Theft Autos will definitely feel old school now considering GTA 3 is now 20 years old.

The idea with these remasters is to bring them closer to modern games with revamped controls, graphics etc. I assume they will keep the old style missions but again they might have made them more difficult now the controls are more accessible.

Like I remember a mission on GTA 3 where you had to shoot a load of people on a ship and it was only difficult because the controls were just weird with fixed inverted controls for going up and down for example. I hope they make those missions more difficult otherwise they'll be a doddle.
Ahh yes, pressing the O button to 'shoot' the sniper rifle, to see the visuals shake and miss because the hit detection was stubbornly just 1 pixel accurate, then strafe the target reticule over the next....aaand 8-Ball's dead... again.
 
My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?
Pointless conversation - everyone knows the greatest game ever was Goldeneye on the 64........... ;-)
 
I'd say for you that you have to approach them as you would RDR or any other similar type of sandbox game. Having played both SM Odyssey and GTA I can say they aren't comparible games at all. One is like a Disney-style adventure and the other is an action-drama series on Fox. Both enjoyable but for vastly different reasons. Difficult to say about how much you'd enjoy GTA3 and Vice City, but San Andreas more than holds up in today's gaming preferences.

The biggest changes that are the most appealing are that the controls have been changed to a more modern setup that is more familiar to today's standards (shooting controls were infamously criticised for the earlier GTA games), the graphics have obviously been given an update on the Unreal Engine which really do add more atmosphere to the locations I remember, but the biggest appeal is that when you failed a mission in GTA3/VC/SA you had to travel back to the mission marker to retry it. This has been updated so you can retry instantly as you can in GTA 5. This was the cause of a lot of people's frustrations about the games, so the fact this has been addressed is what has made a lot of us invested in the Definitive Edition.

GTA 3 will be, for many of us, a nostalgia trip. I can't really see a game that came out in 2001 having much appeal to those who didn't experience it first-hand when it was release. You might enjoy its...story... for what it is, but it was very basic, even back then. Its very much start mission, do mission, progress story, unlock new location, repeat. Of the three it'll be the one that holds up the least.

GTA Vice City had a great atmosphere and memorable protagonist. Missions were more varied and introduced new elements. It's a rags-to-riches drug lord tale heavily inspired by Scarface. The graphical updates are what i'm most intrigued by but the key issue will be whether Rockstar have kept the licence for the in-game songs for the radio stations lineup which were effectively part of the charm of Vice City. That and the characters and settings were enough for it to be classed as a 'favourite game of all time' for many people years later.

GTA San Andreas, with immediate mission retries, better graphics, better controls is the one that has me salivating the most. I replayed it a few years ago in the PS3 remaster (which was poorly done and looked terrible) yet surprisingly the gameplay, missions and open-world freedom was as good as it ever was. This game was BIG back in 2004 and is actually still bigger than GTA 4 and I feel it's more fun that GTA 5 still. There was always something 'fun' to do in GTA SA, with mutiple locations that added a different feel. I can't wait to see them in their revamped HD glory.

Personally I feel these games harbour back to a period when GTA was fun, so it'll be nice to spend a few weeks reminicising about the great times and the infuriating missions. (fucking RC helicopter)
Maybe it will remind Rockstar of what GTA's meant to be about as opposed to what they've turned it into.
 
I'd say for you that you have to approach them as you would RDR or any other similar type of sandbox game. Having played both SM Odyssey and GTA I can say they aren't comparible games at all. One is like a Disney-style adventure and the other is an action-drama series on Fox. Both enjoyable but for vastly different reasons. Difficult to say about how much you'd enjoy GTA3 and Vice City, but San Andreas more than holds up in today's gaming preferences.

The biggest changes that are the most appealing are that the controls have been changed to a more modern setup that is more familiar to today's standards (shooting controls were infamously criticised for the earlier GTA games), the graphics have obviously been given an update on the Unreal Engine which really do add more atmosphere to the locations I remember, but the biggest appeal is that when you failed a mission in GTA3/VC/SA you had to travel back to the mission marker to retry it. This has been updated so you can retry instantly as you can in GTA 5. This was the cause of a lot of people's frustrations about the games, so the fact this has been addressed is what has made a lot of us invested in the Definitive Edition.

GTA 3 will be, for many of us, a nostalgia trip. I can't really see a game that came out in 2001 having much appeal to those who didn't experience it first-hand when it was release. You might enjoy its...story... for what it is, but it was very basic, even back then. Its very much start mission, do mission, progress story, unlock new location, repeat. Of the three it'll be the one that holds up the least.

GTA Vice City had a great atmosphere and memorable protagonist. Missions were more varied and introduced new elements. It's a rags-to-riches drug lord tale heavily inspired by Scarface. The graphical updates are what i'm most intrigued by but the key issue will be whether Rockstar have kept the licence for the in-game songs for the radio stations lineup which were effectively part of the charm of Vice City. That and the characters and settings were enough for it to be classed as a 'favourite game of all time' for many people years later.

GTA San Andreas, with immediate mission retries, better graphics, better controls is the one that has me salivating the most. I replayed it a few years ago in the PS3 remaster (which was poorly done and looked terrible) yet surprisingly the gameplay, missions and open-world freedom was as good as it ever was. This game was BIG back in 2004 and is actually still bigger than GTA 4 and I feel it's more fun that GTA 5 still. There was always something 'fun' to do in GTA SA, with mutiple locations that added a different feel. I can't wait to see them in their revamped HD glory.

Personally I feel these games harbour back to a period when GTA was fun, so it'll be nice to spend a few weeks reminicising about the great times and the infuriating missions. (fucking RC helicopter)

Everyone mentions the RC helicopter mission but the key is to start at the top floor and work down. Its a doddle.

GTA 3 had that mission where you go and pick up a van and get ambushed by a load of smackheads in suicide vests....."come to daddy!!!!"
 
I'm hoping any success from sales translates into a GTA 6 that people actually care about.
I think it would be cool if they took the 3 locations style of old but splice the main story across different eras. Like having an 80s Miami, 90s New York and 00s LA but maybe mix up the locations. There's so much scope to GTA which is why it's such a shame they've followed the money and spend much of a decade pissing about with GTA Online.
 
I think it would be cool if they took the 3 locations style of old but splice the main story across different eras. Like having an 80s Miami, 90s New York and 00s LA but maybe mix up the locations. There's so much scope to GTA which is why it's such a shame they've followed the money and spend much of a decade pissing about with GTA Online.
I'd like that idea. I mean they've shown their capabilities with RDR2 so I don't see how it can't translate to a series of games for the GTA licence. I think we kind of got that with the episodes from Liberty City (TBOGT was incredible) but they were way too short.

I've never bothered with GTA online; way too toxic community, premise itself is boring and as you say it isn't what GTA is about.
 
Looking forward to this. I take it you've played Pony Island as well? It's a bit messed up too.
Yeah, although I gave up too soon to realise what was really going on, LOL. But I'm a big fan of Daniel Mullin's work. I played The Hex last year, and got completely lost in it. The easter eggs / arg in this game are actually quite thought provoking. I ended up doing conversions from binary to hex and ascii last night, and realised that depending on the assumptions you made, you could get more than one answer from the same code. Do it 4 bits at a time, and you end up on a web page talking about some 15th century card games. We know this one is deliberate because there's a card from the game on that page. The other method, 8 bits at a time, seems to say something cryptic which could apply to the characters. It involves knowing something about ASCII, it still has characters not used since the first ancient mainframe systems. It's probably a red herring. Right? But the game often seems to be trying to say something about data and the history and future of computing, gaming and stuff..... it's sort of set in different time periods, with an 8 bit section, and an early 3d section. The mechanics involve floppy drives, there's messages on usb sticks. As I say, it's probably a red herring, it also quickly led me to an obscure youtube channel of a producer of a track called 'mystery pack' (which totally fits the game), a twitter account of a DBZ fanatic, some antipodean streamers in their fourties, and a very interesting documentary about something I think might be related to the back story. And there's more clues.. I thihnk. Until I finish the game I won't know, I won't read what the real ARG fanatic community have uncovered. But I'm a little bit richer for going on journey.

The web is like a trap sometimes, we go to the same sites again and again. Danny definitely does ARG's well, the search is supposed to broaden your horizons, you're supposed to read genuinely interesting stuff you'd never have found other wise. My early (pre 2000) experiences of the web were just like that. But today, we're just going round the same four or five sites over and over. A lot of the time, we only read something to win an ongoing argument or make ourselves feel better.

But last night I learned a fair bit and got a little bit of a look at some communities of the sort I'd never ever have looked at otherwise. So I don't care if one side of it is a red herring, it's all about what you get from playing with the messages, drawing on knowledge, sifting through stuff, researching, and paying attention - not just looking up the answer on a walkthrough or wiki.

It's exactly the opposite of most internet these days. Most of the time you're looking for something in particular, or just want something to grab our attention, and we are amazingly quick and efficient at filtering everything else out, and so are the web sites.

But in the good ARG's, you have to go different places, and be inquisitive, attentive, and open to what is there, before you make any judgement or decision whether you like it, approve, or whether it's valid or a red herring. It stops you from instantly just looking at something and saying, pfft, boring... or assuming it's unreliable or it's trying to sell you something, or there is some agenda. And it works. It helps unlearn bad habits.
 
The Forza Horizon 5 IGN review has dropped this morning and they’ve called it a masterpiece, 10/10. God, I cannot wait for Tuesday!!
 
The Forza Horizon 5 IGN review has dropped this morning and they’ve called it a masterpiece, 10/10. God, I cannot wait for Tuesday!!

I think this is a more honest review for Forza Horizon 5.


It's a well polished game but other than a new location and some snazzier graphics what new experiences does it offer over the past three Horizon games?

I'll probably grab a 14 day Gamepass code to give it a go but I can't see it holding my attention for long.
 
I think this is a more honest review for Forza Horizon 5.


It's a well polished game but other than a new location and some snazzier graphics what new experiences does it offer over the past three Horizon games?

I'll probably grab a 14 day Gamepass code to give it a go but I can't see it holding my attention for long.
I find Horizons good for a quick blast now and then. However my main issue is how the success of the series seeped into the motorsport titles. 7 was a mess with all the outfits and daft nonsense.
 
The fact rockstar had the audacity to release GTA V on the PS3, PS4 and now PS5 without bothering to make GTA VI is a joke. Releasing them games as a remaster is also poor form too.

They never do the work remastering their own games. The entirety of those projects are outsourced to independent developers, this isn't something delaying new games.

 

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