JoeMercer'sWay
Well-Known Member
just finished the story (took my time, can tell I didn't get into it much eh?), one of the rarer breed who aren't fussed about venturing online, quite dissappointed really, yes it looks great but I never felt engaged with the story, didn't care about the characters and the plot threads just seemed to come and go, at the end going round killing the main 5 baddies as easily as I had 1,000 cops before, just didn't care about doing any of them in, at least in GTA IV at the end there was some connection, despite how dull that game was.
Not enough missions, not enough depth to them, not difficult enough, all the extras were fads really and I still would like more interactivity. Interested to see how Alien: Isolation plays out with an "intelligent" Alien, because I don't see why in the future in GTA you can't interact with all AI characters, who are created from a detailed list of criteria, and therefore be able to create in-game missions, interactive features etc. I also still think you should be able to blow stuff up and it have a lasting effect, and I don't think the game manages to tie ends up properly, the story's poor imo, and I also think the cops, even if they lose sight of you, should still be on the look out for you if you're not smart enough to change vehicle/clothes/appearance etc.
I want to be able to talk to every character, enter every building, interact in every building and blow up every building if I choose, and suffer the consequences, the game should actively adapt to the character's actions and this is what I hope comes from games like Alien: Isolation, and Rockstar take note and bulk up the substance to go with the style.
Not enough missions, not enough depth to them, not difficult enough, all the extras were fads really and I still would like more interactivity. Interested to see how Alien: Isolation plays out with an "intelligent" Alien, because I don't see why in the future in GTA you can't interact with all AI characters, who are created from a detailed list of criteria, and therefore be able to create in-game missions, interactive features etc. I also still think you should be able to blow stuff up and it have a lasting effect, and I don't think the game manages to tie ends up properly, the story's poor imo, and I also think the cops, even if they lose sight of you, should still be on the look out for you if you're not smart enough to change vehicle/clothes/appearance etc.
I want to be able to talk to every character, enter every building, interact in every building and blow up every building if I choose, and suffer the consequences, the game should actively adapt to the character's actions and this is what I hope comes from games like Alien: Isolation, and Rockstar take note and bulk up the substance to go with the style.