My point is this
Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...
My query is, will the GTA games feel old having played more modern open world games?
I'd say for you that you have to approach them as you would RDR or any other similar type of sandbox game. Having played both SM Odyssey and GTA I can say they aren't comparible games at all. One is like a Disney-style adventure and the other is an action-drama series on Fox. Both enjoyable but for vastly different reasons. Difficult to say about how much you'd enjoy GTA3 and Vice City, but San Andreas more than holds up in today's gaming preferences.
The biggest changes that are the most appealing are that the controls have been changed to a more modern setup that is more familiar to today's standards
(shooting controls were infamously criticised for the earlier GTA games), the graphics have obviously been given an update on the Unreal Engine which really do add more atmosphere to the locations I remember, but the biggest appeal is that when you failed a mission in GTA3/VC/SA you had to travel back to the mission marker to retry it. This has been updated so you can retry instantly as you can in GTA 5. This was the cause of a lot of people's frustrations about the games, so the fact this has been addressed is what has made a lot of us invested in the Definitive Edition.
GTA 3 will be, for many of us, a nostalgia trip. I can't really see a game that came out in 2001 having much appeal to those who didn't experience it first-hand when it was release. You might enjoy its...story... for what it is, but it was very basic, even back then. Its very much start mission, do mission, progress story, unlock new location, repeat. Of the three it'll be the one that holds up the least.
GTA Vice City had a great atmosphere and memorable protagonist. Missions were more varied and introduced new elements. It's a rags-to-riches drug lord tale heavily inspired by Scarface. The graphical updates are what i'm most intrigued by but the key issue will be whether Rockstar have kept the licence for the in-game songs for the radio stations lineup which were effectively part of the charm of Vice City. That and the characters and settings were enough for it to be classed as a 'favourite game of all time' for many people years later.
GTA San Andreas, with immediate mission retries, better graphics, better controls is the one that has me salivating the most. I replayed it a few years ago in the PS3 remaster
(which was poorly done and looked terrible) yet surprisingly the gameplay, missions and open-world freedom was as good as it ever was. This game was BIG back in 2004 and is actually still bigger than GTA 4 and I feel it's more fun that GTA 5 still. There was always something 'fun' to do in GTA SA, with mutiple locations that added a different feel. I can't wait to see them in their revamped HD glory.
Personally I feel these games harbour back to a period when GTA was fun, so it'll be nice to spend a few weeks reminicising about the great times and the infuriating missions.
(fucking RC helicopter)