General Videogame Thread

Given that it's basically the best games ever made, yes.

My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?
 
My series x does at least one shutdown every fifa session, maybe 1-4 when playing Valhalla it is not enclosed and airflow is fine. It is already being referred to in the house as a "bag of shit" due to its unerring timing of quitting when the going gets tough. Bought new from Game but i'm unaware if stock shortages are still a thing. Is the series X suffering the 360 trouble of overheating?

The bag of shit will go back if stock is ok now
Don't think it's a common fault. We have a series X and I know a few others who have had them since they came out with no issues whatsoever. The PS5 on the other hand which gets fired up for the console exclusive stuff seems to crash fairly often (green screen) and I have had quite a few random issues where it cannot connect to the internet.
Guess it's like all new equipment they take a while to iron out the issues and buying early in the cycle you always run the risk of getting a bad egg.
 
My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?

Yes the '3D era' Grand Theft Autos will definitely feel old school now considering GTA 3 is now 20 years old.

The idea with these remasters is to bring them closer to modern games with revamped controls, graphics etc. I assume they will keep the old style missions but again they might have made them more difficult now the controls are more accessible.

Like I remember a mission on GTA 3 where you had to shoot a load of people on a ship and it was only difficult because the controls were just weird with fixed inverted controls for going up and down for example. I hope they make those missions more difficult otherwise they'll be a doddle.
 
My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?
I'd say for you that you have to approach them as you would RDR or any other similar type of sandbox game. Having played both SM Odyssey and GTA I can say they aren't comparible games at all. One is like a Disney-style adventure and the other is an action-drama series on Fox. Both enjoyable but for vastly different reasons. Difficult to say about how much you'd enjoy GTA3 and Vice City, but San Andreas more than holds up in today's gaming preferences.

The biggest changes that are the most appealing are that the controls have been changed to a more modern setup that is more familiar to today's standards (shooting controls were infamously criticised for the earlier GTA games), the graphics have obviously been given an update on the Unreal Engine which really do add more atmosphere to the locations I remember, but the biggest appeal is that when you failed a mission in GTA3/VC/SA you had to travel back to the mission marker to retry it. This has been updated so you can retry instantly as you can in GTA 5. This was the cause of a lot of people's frustrations about the games, so the fact this has been addressed is what has made a lot of us invested in the Definitive Edition.

GTA 3 will be, for many of us, a nostalgia trip. I can't really see a game that came out in 2001 having much appeal to those who didn't experience it first-hand when it was release. You might enjoy its...story... for what it is, but it was very basic, even back then. Its very much start mission, do mission, progress story, unlock new location, repeat. Of the three it'll be the one that holds up the least.

GTA Vice City had a great atmosphere and memorable protagonist. Missions were more varied and introduced new elements. It's a rags-to-riches drug lord tale heavily inspired by Scarface. The graphical updates are what i'm most intrigued by but the key issue will be whether Rockstar have kept the licence for the in-game songs for the radio stations lineup which were effectively part of the charm of Vice City. That and the characters and settings were enough for it to be classed as a 'favourite game of all time' for many people years later.

GTA San Andreas, with immediate mission retries, better graphics, better controls is the one that has me salivating the most. I replayed it a few years ago in the PS3 remaster (which was poorly done and looked terrible) yet surprisingly the gameplay, missions and open-world freedom was as good as it ever was. This game was BIG back in 2004 and is actually still bigger than GTA 4 and I feel it's more fun that GTA 5 still. There was always something 'fun' to do in GTA SA, with mutiple locations that added a different feel. I can't wait to see them in their revamped HD glory.

Personally I feel these games harbour back to a period when GTA was fun, so it'll be nice to spend a few weeks reminicising about the great times and the infuriating missions. (fucking RC helicopter)
 
Yes the '3D era' Grand Theft Autos will definitely feel old school now considering GTA 3 is now 20 years old.

The idea with these remasters is to bring them closer to modern games with revamped controls, graphics etc. I assume they will keep the old style missions but again they might have made them more difficult now the controls are more accessible.

Like I remember a mission on GTA 3 where you had to shoot a load of people on a ship and it was only difficult because the controls were just weird with fixed inverted controls for going up and down for example. I hope they make those missions more difficult otherwise they'll be a doddle.
Ahh yes, pressing the O button to 'shoot' the sniper rifle, to see the visuals shake and miss because the hit detection was stubbornly just 1 pixel accurate, then strafe the target reticule over the next....aaand 8-Ball's dead... again.
 
My point is this

Years ago Mario 64 was considered the best game. You play it now and it feels ancient, prehistoric. It is okay to respect it for the influence it has had on the gaming world but dont try to tell me it is a better game than Mario Odyssey...

My query is, will the GTA games feel old having played more modern open world games?
Pointless conversation - everyone knows the greatest game ever was Goldeneye on the 64........... ;-)
 
I'd say for you that you have to approach them as you would RDR or any other similar type of sandbox game. Having played both SM Odyssey and GTA I can say they aren't comparible games at all. One is like a Disney-style adventure and the other is an action-drama series on Fox. Both enjoyable but for vastly different reasons. Difficult to say about how much you'd enjoy GTA3 and Vice City, but San Andreas more than holds up in today's gaming preferences.

The biggest changes that are the most appealing are that the controls have been changed to a more modern setup that is more familiar to today's standards (shooting controls were infamously criticised for the earlier GTA games), the graphics have obviously been given an update on the Unreal Engine which really do add more atmosphere to the locations I remember, but the biggest appeal is that when you failed a mission in GTA3/VC/SA you had to travel back to the mission marker to retry it. This has been updated so you can retry instantly as you can in GTA 5. This was the cause of a lot of people's frustrations about the games, so the fact this has been addressed is what has made a lot of us invested in the Definitive Edition.

GTA 3 will be, for many of us, a nostalgia trip. I can't really see a game that came out in 2001 having much appeal to those who didn't experience it first-hand when it was release. You might enjoy its...story... for what it is, but it was very basic, even back then. Its very much start mission, do mission, progress story, unlock new location, repeat. Of the three it'll be the one that holds up the least.

GTA Vice City had a great atmosphere and memorable protagonist. Missions were more varied and introduced new elements. It's a rags-to-riches drug lord tale heavily inspired by Scarface. The graphical updates are what i'm most intrigued by but the key issue will be whether Rockstar have kept the licence for the in-game songs for the radio stations lineup which were effectively part of the charm of Vice City. That and the characters and settings were enough for it to be classed as a 'favourite game of all time' for many people years later.

GTA San Andreas, with immediate mission retries, better graphics, better controls is the one that has me salivating the most. I replayed it a few years ago in the PS3 remaster (which was poorly done and looked terrible) yet surprisingly the gameplay, missions and open-world freedom was as good as it ever was. This game was BIG back in 2004 and is actually still bigger than GTA 4 and I feel it's more fun that GTA 5 still. There was always something 'fun' to do in GTA SA, with mutiple locations that added a different feel. I can't wait to see them in their revamped HD glory.

Personally I feel these games harbour back to a period when GTA was fun, so it'll be nice to spend a few weeks reminicising about the great times and the infuriating missions. (fucking RC helicopter)
Maybe it will remind Rockstar of what GTA's meant to be about as opposed to what they've turned it into.
 
I'd say for you that you have to approach them as you would RDR or any other similar type of sandbox game. Having played both SM Odyssey and GTA I can say they aren't comparible games at all. One is like a Disney-style adventure and the other is an action-drama series on Fox. Both enjoyable but for vastly different reasons. Difficult to say about how much you'd enjoy GTA3 and Vice City, but San Andreas more than holds up in today's gaming preferences.

The biggest changes that are the most appealing are that the controls have been changed to a more modern setup that is more familiar to today's standards (shooting controls were infamously criticised for the earlier GTA games), the graphics have obviously been given an update on the Unreal Engine which really do add more atmosphere to the locations I remember, but the biggest appeal is that when you failed a mission in GTA3/VC/SA you had to travel back to the mission marker to retry it. This has been updated so you can retry instantly as you can in GTA 5. This was the cause of a lot of people's frustrations about the games, so the fact this has been addressed is what has made a lot of us invested in the Definitive Edition.

GTA 3 will be, for many of us, a nostalgia trip. I can't really see a game that came out in 2001 having much appeal to those who didn't experience it first-hand when it was release. You might enjoy its...story... for what it is, but it was very basic, even back then. Its very much start mission, do mission, progress story, unlock new location, repeat. Of the three it'll be the one that holds up the least.

GTA Vice City had a great atmosphere and memorable protagonist. Missions were more varied and introduced new elements. It's a rags-to-riches drug lord tale heavily inspired by Scarface. The graphical updates are what i'm most intrigued by but the key issue will be whether Rockstar have kept the licence for the in-game songs for the radio stations lineup which were effectively part of the charm of Vice City. That and the characters and settings were enough for it to be classed as a 'favourite game of all time' for many people years later.

GTA San Andreas, with immediate mission retries, better graphics, better controls is the one that has me salivating the most. I replayed it a few years ago in the PS3 remaster (which was poorly done and looked terrible) yet surprisingly the gameplay, missions and open-world freedom was as good as it ever was. This game was BIG back in 2004 and is actually still bigger than GTA 4 and I feel it's more fun that GTA 5 still. There was always something 'fun' to do in GTA SA, with mutiple locations that added a different feel. I can't wait to see them in their revamped HD glory.

Personally I feel these games harbour back to a period when GTA was fun, so it'll be nice to spend a few weeks reminicising about the great times and the infuriating missions. (fucking RC helicopter)

Everyone mentions the RC helicopter mission but the key is to start at the top floor and work down. Its a doddle.

GTA 3 had that mission where you go and pick up a van and get ambushed by a load of smackheads in suicide vests....."come to daddy!!!!"
 

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